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Unity Game VFX Bundle

Game VFX - Essential Effects Bundle

Game VFX - Essential Effects Bundle is a Unity Particle System bundle with 137 VFX prefabs for environments, trails, touch input, and UI. It combines BG Particle Effects, two Particle Trails Collections, Touch Particle Effects, and two UI effect packs.

AT A GLANCE

Overview

Asset type
Unity Game VFX Bundle
Technique
Unity Particle System
Render pipeline
Built-in Render Pipeline, Universal Render Pipeline (URP)
Best for
Environmental game scenes, Character and object trails, Touch and UI feedback, Menus and interface effects
Available on
Unity Asset Store, BOOTH, JINXXY

KEY FEATURES

Product highlights.

  • 137 Unity Particle System VFX prefabs
  • Environment particles such as petals, leaves, snow, rain, smoke, sandstorm, and butterflies
  • Particle trails, touch effects, and UI and word effects
  • Built-in and URP shader versions included

BEST FOR

Where this VFX fits.

Environmental game scenesCharacter and object trailsTouch and UI feedbackMenus and interface effects

RENDER PIPELINE

Built-inURP

Source: the render pipeline compatibility table on the official Unity Asset Store listing (checked 2026-09-28).

COMPATIBILITY

Engine
Unity
Technique
Unity Particle System
Unity version (Asset Store table)
2022.3.45f1
VRChat
Not listed as VRChat-ready

STORE / PURCHASE

Regular price on Unity Asset Store (checked 2026-09-29). During marketplace sales the checkout price may be lower.

URP VFX Collection →Free Unity VFX Assets →Unity Particle System Tutorial →About Eric VFX Studio →

FAQ

About this Unity VFX asset.

What is included in this bundle?

The bundle includes 137 prefabs from BG Particle Effects, Particle Trails Collection, Particle Trails Collection Vol.2, Touch Particle Effects, UI Effect Pack, and UI & Word Effect.

Which Unity render pipelines does this asset support?

It is listed for the Built-in Render Pipeline and URP, and the package includes separate Built-in and URP shader versions.

Do the UI effects work with a Unity UI Canvas?

Yes, with the right Canvas mode. The effects are particle-based prefabs, not native UI graphics, so a Screen Space - Camera or World Space Canvas is recommended. With Screen Space - Overlay they may render behind UI elements.

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